Design Leadership · Head of Design

Leading design across a global, remote-first portfolio — and proving it scales.

As Head of Design at Scalable Path, I set UX/UI strategy across many client products, built the systems that kept quality consistent, and grew a distributed team.

Years
2017 – 2023
Role
Head of Design
UX/UI strategy · systems · team
Company
Remote-first · global
San Francisco-based
[ HERO IMAGE ] — Scalable Path re-design (from Behance) · drop the project shot here
The Problem

Consistent, high-quality design at scale — without a co-located team.

A remote-first company serving a wide range of client products needed quality to hold across many industries and time zones.

The Solution

Treat design as a system and a practice — not a series of one-offs.

Shared design systems, clear strategy per engagement, and a mentored team operating on common standards.

01
Design strategy per engagement
Aligned design work to each client’s business goals.
02
Scalable design systems
Consistency across products without reinventing each time.
03
Team mentorship
Grew a distributed team and raised the craft bar.
04
Embedded in agile
User-centered thinking woven into cross-functional workflows with PMs and engineers.
Background
+ To add · medium
2–3 sentences on the company and scope — the variety of clients/industries, the remote-first challenge, what “Head of Design” actually owned.
Research

Research ran end-to-end across engagements.

Interviews, surveys, usability tests, and synthesis that fed design decisions — across many clients and industries.

+ To add · low
An example engagement where research changed the outcome.
The Approach

Leading design remotely, before it was the norm, meant systems and clear standards were the only way a distributed team could move fast without drifting apart.

Design Systems
+ To add · medium
What you built and how it kept quality consistent across a distributed team and many products. Include the Scalable Path re-design as a concrete example.
[ IMAGE ] — Scalable Path re-design / shared design system
Leadership
+ To add · medium
How you mentored and leveled up the team; a specific before/after of the design org or a product’s quality bar.
Results

A working model for leading design remotely — before it was the norm.

Raised the design bar on every engagement and proved a model for leading design across time zones and industries — directly relevant to today’s remote-first, AI-native teams.

+ To add · medium
Any metric — team size grown, number of products/clients, retention, client outcomes.
Final Thoughts
What I learned
Leading design remotely, before it was the norm, taught me that systems and clear standards are what let a distributed team move fast without drifting apart.
Most proud of
Building a design practice that held a high bar across dozens of products — and a team that didn’t need me in the room to keep it there.
Back to start →
Odaptos
Like what you see?

Let’s build something together.

felipelebrun@gmail.com →
© 2026 Felipe Restrepo LinkedIn ↗ Behance ↗ Remote — Colombia / France · EN · FR · ES